Crashes before the menu
The dump is almost always 1.00, or eboot.bin still has a 60 fps patch baked in. The port and the emulator both want a clean 1.09.
Hunter’s Deck
0/8 marked done
Steam Deck · October 2026
FromSoftware has not shipped a PC version. This is the practical way to build bbport, the unofficial Linux port, and the shadPS4 setup to use if you would rather hunt than compile.
Both routes need a decrypted dump of Bloodborne you already own, patched to 1.09. Nothing here links game files, keys, or firmware. The port and the emulator are separate community projects.
Stay on the internal drive. A microSD will hitch every time a new shader or texture streams in.
Hold the power button and choose Switch to Desktop. Everything below happens in Desktop Mode until the last step.
The dump is almost always 1.00, or eboot.bin still has a 60 fps patch baked in. The port and the emulator both want a clean 1.09.
Use TMPDIR=$HOME/.cache APPIMAGE_EXTRACT_AND_RUN=1 NO_CLEANUP=1 in front of the command. In Steam, put those variables before %command%.
On shadPS4, install the Vertex Explosion Fix and stay at 720p or 540p. On the port, drop FSR experiments and restart at 1280×720 with FSR 3.1 or no upscaler.
The port falls back when the GPU lacks the shader features, but some NVIDIA chips go black instead. Use FSR 3. The Deck is AMD; start on 3.1 anyway.
Shader cache still filling, or the game is on a microSD. Give it one full trip through the area, and move the files to the SSD.
MangoHud and Steam’s overlay are both drawing. Turn one off.